RANCANG BANGUN SISTEM E-COMMERCE MENGGUNAKAN METODE MARKETING MIX UNTUK MEMPERLUAS PANGSA PASAR PADA TOKO DEWI LAMPUNG SELATAN

Iis Meilinda

Abstract


Toko Dewi Pasuruan is a store engaged in electronic sales located on Jl. Pasuruan Dusun Pasuruan Atas, Pasuruan Village, Penengahan District, South Lampung Regency. This store is one of the largest electronic stores in Penengahan District, South Lampung. The interview that the author conducted with Mrs. Herlina Wati as the owner of the store showed that there were several problems in this store such as recording and inadequate to carry out remote services. In the business world, there are various marketing strategies that can improve service in sales, one of which is called the marketing mix. One of the applications of this marketing mix can be done by implementing E-commerce. Where with the application of E-commerce can support the increase in prouct variables where the scale of providing information about the products sold becomes wider The results of the research carried out have succeeded in building E-commerce that can be applied as a marketing mix or marketing mix at Toko Dewi. Where E-commerce is able to accelerate remote services. In addition, the test results of ISO 25010 showed that the E-commerce that was built was declared Very Feasible for use with the results of the Test Score on the aspect of Functional Suitability reaching a value of 98.70%.


Full Text:

PDF

References


A., 2017. Implementasi Algoritma Fisher-Yates Untuk Mengacak Soal Ujian Online. Jurnal Nasional Teknologi dan Sistem Informasi.

Hasan, A. & Hasan, A., 2017. Implementasi Algoritma Fisher-Yates Untuk Mengacak Soal Ujian Online. Jurnal Nasional Teknologi dan Sistem Informasi .

K., 2020. Sistem Ujian Online Menggunakan Algoritma Fisher Yates Shuffle. SATIN – Sains dan Teknologi Informasi.

V. A., 2020. PENERAPAN ALGORITMA FISHER YATES SHUFFLE UNTUK APLIKASI UJIAN BERBASIS ANDROID. JURNAL DIGIT, Volume Vol. 10, No.1.

V. A., 2020. PENERAPAN ALGORITMA FISHER YATES SHUFFLE UNTUK APLIKASI UJIAN BERBASIS ANDROID. JURNAL DIGIT, Volume Vol. 10, No.1.

E. Ekojono, R. Cahyaningrum, and K. S. Batubulan, “Implementasi metode Fisher-Yates Shuffle dan Fuzzy Tsukamoto pada game 2D gopoh berbasis android,” J. Inform. Polinema, vol. 4, no. 3, pp. 174-180, May 2018, doi: 10.33795/jip.v4i3.203.

D. Palik (Ed.), Handbook of Optical Constants of Solids II, 3rd ed., Academic Press, New York,p.151, 1991.




DOI: https://doi.org/10.33365/jatika.v3i4.2449

Refbacks

  • There are currently no refbacks.


Copyright (c) 2023 Iis Meilinda

Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.


Jurnal Informatika dan Rekayasa Perangkat Lunak (JATIKA)

Published by Universitas Teknokrat Indonesia
Organized by Program Studi S1 Informatika, Fakultas Teknik dan Ilmu Komputer

Jl. Zainal Abidin Pagaralam, No.9-11, Labuhanratu, Bandarlampung, Indonesia
Phone : 0721 70 20 22

Website : http://jim.teknokrat.ac.id/index.php/informatika

Email    : jatika@teknokrat.ac.id

Creative Commons License
Jurnal Informatika dan Rekayasa Perangkat Lunak (JATIKA) is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.